ALICE IN WONDERLAND OTOME GAME PC SERIES
One of my favorite TM series is Vampire-based and everything about that game is theme-related and very amusing, I love how creative the developers for that game are, and they keep coming up with new ideas! In the end, it's the same ole, same ole, Sawmills to produce wood, that's not very creative and is certainly a missed opportunity, again, this is Wonderland, a world created from a child's daydream imagination (and apparently from a color-blind child at that!) Gravel and Potholes to fix, bridges to fix.all the normal TM stuff, none of it theme-related. The Candy currency could have been something far more creative than a hard round peppermint, a candy nobody really loves, the Halloween candy that disappoints every kid when the cheap neighbor throws a handful in their bucket, the kind of candy you'd expect to see sitting in a dish on the secretary's desk or at the principles office.yea, that kind of candy.wouldn't a Truffle or Skittles be more colorful and appealing? I'd expect a very colorful world with bright contrasting colors, at the very least a warm array of pastels. The chosen colors are dull hues of yellow, gold and brown with just a dash of reddish-brown and an occasional blue, just like all the other TM games out there and not at all what I'd expect from a fantasy wonderland. Sure, it has an enticing premise of traveling to Wonderland as Alice but Wonderland was a bit of a letdown for me because there were so many missed opportunities. WHY IS ALICE'S WONDERLAND SO LACKLUSTER? Unlike all the rave reviewers from the CE version, I had a hard time getting into this game. Allow yourself a moment to get used to it and I think you will find it an unusual and fun game. You can play in relaxed and still get three gold stars and the tutorial is quick and only comes on in arrow form. They don't stay however before closing up so you have to catch them as you see them (and choose out of several sometimes) You get used to what they are, but there is much in this game is a little overwhelming until you orientate to it. You can click ahead and your bonuses appear in a wheel in the corner. This tends to ease off a bit later in the game? (don't think my gameplay improved that much lol) The timer seemed very tough early on. I also found the level of challenge in the early levels was very demanding and one wrong directional move and you wont make it. The setting is delightful and imaginative, but it is not too far in you end up in the castle and tends to become an 'indoor' game for a while. She is also the only one that can collect 'imagination' So part of your strategy is to get her path cleared ASAP. There are altars that need activating, and only Alice can do that. a bush will give you candy for imagination, a tree will give you wood for candy, and a book will give you imagination for gold.takes some thinking about! Also scenes where the colour is missing until you restore it. There are lots of features which allow you to trade, so if you run out of one. There are many features not found in other games even though the gameplay is still standard gather resources meet goals TM. However this is still a fascinating and strategic game. I bought and reviewed the CE version of this game, and must admit that there was more fun in that one due to the collectable cups and scrolls.